Quote:
Originally Posted by trooper6
The way I've always done it, and the way it was done in the Arena games I played in: you declare Wait openly, but you don't tell your opponent what your Wait trigger is, or what you'll do when triggered. That information would be given to the GM, but not announced to the opponents.
So it looks like this:
PC1 out loud: I take a Wait maneuver.
PC1 in a private message to the GM: If the opponent steps within 1 yard, I take a Giant Step around Dirty Dan to his non-Shield side and then Attack him.
So your opponents *know* that you are waiting to do something...but they don't know what or what triggers that Wait.
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The way you handled the wait maneuver in your games is simple an fair. Thanks, I will use that.
God... 4am... I should really go to bed... Damn you GURPS! :P