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Old 07-22-2011, 06:54 PM   #31
Onkl
 
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Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
Default Re: Combat: Player versus Player

Quote:
Originally Posted by sir_pudding View Post
Thanks for the link, I will check it out.

One thing that I can't wrap my head around is the wait maneuver. Why wouldn't that maneuver also (like feint) be subject to secrecy? Is it because you should never ever (in any RPG) act upon out of character knowledge? If that is true, then why didn't Kromm mention that maneuver in his post?

Quote:
Originally Posted by Kromm
All maneuvers except for Feint are declared on execution and deemed known automatically to anybody who can see the fighter who takes them.
So, if I a am in an arena and declare:"I wait for my enemy to step into my weapon range, as soon as he does I will attack" why would the enemy player step into my weapon range? According to above quote he would not be acting OOC...

What am I not getting?
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Old 07-22-2011, 08:09 PM   #32
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: Combat: Player versus Player

Quote:
Originally Posted by Onkl View Post
Thanks for the link, I will check it out.

One thing that I can't wrap my head around is the wait maneuver. Why wouldn't that maneuver also (like feint) be subject to secrecy? Is it because you should never ever (in any RPG) act upon out of character knowledge? If that is true, then why didn't Kromm mention that maneuver in his post?



So, if I a am in an arena and declare:"I wait for my enemy to step into my weapon range, as soon as he does I will attack" why would the enemy player step into my weapon range? According to above quote he would not be acting OOC...

What am I not getting?
The way I've always done it, and the way it was done in the Arena games I played in: you declare Wait openly, but you don't tell your opponent what your Wait trigger is, or what you'll do when triggered. That information would be given to the GM, but not announced to the opponents.

So it looks like this:

PC1 out loud: I take a Wait maneuver.
PC1 in a private message to the GM: If the opponent steps within 1 yard, I take a Giant Step around Dirty Dan to his non-Shield side and then Attack him.

So your opponents *know* that you are waiting to do something...but they don't know what or what triggers that Wait.
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Old 07-22-2011, 09:00 PM   #33
Onkl
 
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Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
Default Re: Combat: Player versus Player

Quote:
Originally Posted by trooper6 View Post
The way I've always done it, and the way it was done in the Arena games I played in: you declare Wait openly, but you don't tell your opponent what your Wait trigger is, or what you'll do when triggered. That information would be given to the GM, but not announced to the opponents.

So it looks like this:

PC1 out loud: I take a Wait maneuver.
PC1 in a private message to the GM: If the opponent steps within 1 yard, I take a Giant Step around Dirty Dan to his non-Shield side and then Attack him.

So your opponents *know* that you are waiting to do something...but they don't know what or what triggers that Wait.
The way you handled the wait maneuver in your games is simple an fair. Thanks, I will use that.

God... 4am... I should really go to bed... Damn you GURPS! :P
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