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Old 07-10-2011, 04:12 AM   #16
ajardoor
 
Join Date: Jun 2010
Default Re: [DF Project] Super-adventure: The Mists of Dread

5.4 Fabula Legate, High Elven Assassin [270 points]

Attributes & Secondary Characteristics: [170 pts]
ST: 11* [20]; HP: 11 [0]
DX: 15 [100]; Will: 12 [0]
IQ: 12* [20]; Per: 13 [5]
HT: 12 [20]; FP: 12 [0]
Dmg: Thr 1d/Sw 2d; BL: 24 lbs
BS: 7.00 [5]; BM: 7 [0]

Languages & Cultural Familiarities: [7 pts]
Elven Language (Native S/Native W) [0]
Human Language (Native S/Native W) [6]
Elven CF (Native) [0]
Human CF [1]

Advantages & Perks: [83 pts]
Combat Reflexes [15]
Striking ST 3 [15]
Night Vision 5 [5]
Danger Sense [15]
Weapon Bond (Garrote) [1]
Weapon Bond (The Final Sonata) [1]
Signature Gear (The Final Sonata) [11]
Extra Money 5 [5]
Appearance (Attractive) [4]
Magery 0 [5]
Musical Ability 1 [5]
Voice [10]
Elven Gear [1]

Disadvantages & Quirks: [-60 points]
Bloodlust (12) [-10]
Sense of Duty (Nature) [-15]
Callous [-5]
Paranoia [-10]
Code of Honor (Stays Bought) [-5]
Vow: Always Complete The Mission [-10]
Takes Payment in Advance [-1]
Demands a Contract Before Offering "Services" [-1]
Minor OCD [-1]
Sleeps With Weapons [-1]
Likes Profined and Beautiful Music [-1]

Skills: [80 pts]
Fast-Draw (Knife)(E) - DX+1 - 16 [1]†
Garrote (E) - DX+2 - 17 [4]
Knife (E) - DX+3 - 18 [8]
Poisons (H) - IQ+2 - 14 [12]
Stealth (A) - DX+2 - 17 [8]
Traps (A) - IQ+1 - 13 [4]
Wrestling (A) - DX+1 - 16 [4]
Thrown Weapon (Knife)(E) - DX+3 - 18 [8]
Brawling (E) - DX+0 - 15 [1]
Forced Entry (E) - DX+0 - 15 [1]
Gesture (E) - IQ+0 - 12 [1]
Holdout (A) - IQ+0 - 12 [2]
Shadowing (A) - IQ+0 - 12 [2]
Smuggling (A) - IQ+0 - 12 [2]
Streetwise (A) - IQ+0 - 12 [2]
Search (A) - Per+0 - 13 [2]
Urban Survival (A) - Per+0 - 13 [2]
Shortsword (A) - DX+1 - 16 [4]
Disguise (A) - IQ+0 - 12 [2]
Fast-Talk (A) - IQ+0 - 12 [2]
Merchant (A) - IQ+0 - 12 [2]
Lip Reading (A) - Per-1 - 12 [1]
Observation (A) - Per-1 - 12 [1]
Climbing (A) - DX+3 - 18 [2]‡
Escape (H) - DX+1 - 16 [1]‡
Connosieur (Music) - IQ-1 - 11 [1]

† - Includes +1 for Combat Reflexes
‡ - Includes +3 for Flexibility

Equipment:
Signature Gear:
* "The Final Sonata", Balanced (+4 CF), Fine (+2 CF), Ornate +3 (+9 CF), Silver-Coated (+2 CF) Dagger (original cost: $20) of Penetration, Dmg: thr imp(2), Reach:C, Parry: -1, Cost: $5360, Wgt: 0.25 lbs.
- This superb piece of art is a fabled dagger amongst assassins. Made out of finest steel, coated with silver and pefrectly balanced, this dagger not only maked quite a damage on an unwary victim, but imposes a great amount of awe whenever someone sets his/her eyes on it. The dagger is enchanted in a way it can penetrate any kind of armor, making it a lethal weapon indeed.

Melee Weapons:
"The Final Sonata", Dmg: thr imp(2), Reach:C, Parry: -1, Cost: $5360, Wgt: 0.25 lbs.
Shortsword, Dmg: sw cut/thr imp, Reach:1, Parry:0, $400, 2 lb
Scabbard, $15, 1 lb
Garrote, Dmg: spec., Reach:C, $2, w.ng.

Ranged Weapons:
8x Fine Dagger, Dmg: thr imp, Range: x0.5/x1, $480, 2 lb

Armor:
Unyielding Thieves' Elven Mail Hauberk, DR:5*, torso+groin, $1499, 25 lbs (ignore wgt. when stealthing and climbing)
Unyielding Heavy Leather Leggings, DR:3*, legs, $110, 4 lbs
Unyielding Heavy Leather Sleeves, DR:3*, arms, $100, 2 lbs
Unyielding Thieves' Elven Mail Coif, DR:5*, head+neck, $397, 4 lbs (ignore wgt. when stealthing and climbing)
Cloth Mask, DR:1, face, $20, w.ng. (custom made)
Leather Gloves, $30, DR:2*, hands, $30, w.ng.
Boots of Lightness, DR:2*, feet, $180, 2 lbs

Other:
Bandoleer, $60, 1 lb
* holds all daggers, including "The Final Sonata"

Potion Belt, $60, 1 lb
* 2x Naggeteppo, Flash, $80, 0.4 lb
* 2x Monster Drool, $40, 1 lb
* 1 empty slot

Small Pouch, $10, 0.2 lb
* Personal Basics, $5, 1 lb
* Bottle, $3, 1 lb
* Money, silver and gold, $189, 0.25 lb

Background:
Fabula Legate, although not infamous, is a known name amongst those who are in shady business. In her 5 years of active work, Fabula managed to execute every contract without fail. Her personal favourites are lethal poisoning and silent garroting. Even though she spends most of her time wandering the streets of Mistvale, Fabula had a good life before deciding to answer the call of an assassin. Born in a noble family, Fabula accustomed herself to high status and exquisite lifestyle. However, her father went into huge debts and the whole family ended up on the street.
Her father became an alcoholic and her mother died soon after the eviction, due to too much drug consumption. Fabula has been on the streets for 15 years straight now, where she honed her skills through work for different clients. Once she acquires enough money and evidence, she will most probably try to retrieve her family's old fame and status, but until that time, there are people who do not deserve to live.
Fabula does her business very professionaly - including a lot of paperwork, contract signing and paying the cash in front.
For Fabula, failure is not an option.

SPECIAL THANKS TO MARKO ZADRO!
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