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Old 07-02-2011, 03:38 AM   #11
Acolyte
 
Join Date: Dec 2008
Location: Seattle
Default Re: Imperfections: Human 'dissonance'

Quote:
Originally Posted by Whitelaughter View Post
@Acolyte - oh sorry, for some reason didn't see your post! No, this wouldn't be related to Fate/Destiny. Thanks for the commment on pallid/Vaputech.

@Attercap - I've yet to see or hear of a successful human PC in IN, and see no reason to try again. This is intended for NPCs (my apologies for not pointing that out). It gives angels and demons a reason to interact with humans, and keep them as pets, rather than treating them as mobile scenery.
I was wondering. No problem.

Regarding point the second--I don't think any angel or demon PC should treat humans as mobile scenery, ESPECIALLY angels. The War is being fought over human souls, because every damned soul lends credence to Lucifer's point of view and every blessed one undercuts the Rebellion's philosophical basis. Most angels and many demons should treat every encounter with humans as potentially pivotal in the War. (Superiors and Word-bound often see humans as props in the War, and Servitors of Judgment/the Game are focused more on celestials, but this should hold true for PC-level angels and PC-level demons who aren't just using Earthly duty to escape Hell.)

Just because a human is dumber and can't fight as well as a celestial doesn't mean he's not important. (There are exceptions, as always--Kronos specifically targets popular/powerful/influential people for his demons to take down, assuming Joe Everyman will follow.)

This isn't an argument for human PCs--IN isn't set up to deal with human PCs no matter how many optional rules you use, and I think it's a mistake to try to force the game to be something it's not--but for the relevance that NPC humans should have.
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