Quote:
Originally Posted by Ulzgoroth
The 'logistics unit' is inseperable, immune to things like Raids, and doesn't do the job of a logistics unit in the first place. A real logistics force keeps your element supplied. The shipboard supplies give the ship a period between going out of supply and being short on supplies, but it doesn't magically fetch fresh munitions when it uses them up. To restock, either the entire ship has to return to a base, or an actual supply vessel has to come out to it.
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I'm not saying they can magically fetch fresh munitions. On the contrary, they have to haul as many supplies as they need for their endurance. But it seems like in MC rules the ability to
store supplies beyond one month is never included in the default unit cost.
Quote:
Originally Posted by Ulzgoroth
By not using Mass Combat, or by applying slash and burn to Mass Combat rules until the ones left actually fit the situation.
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Just curious, is Mass Combat one of those products like Magic that calls a lot of hate here or something?