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Old 06-14-2011, 10:49 PM   #1
ClayDowling
 
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Default Combat Calculator Utility

I'm horrible about remembering to put in the mods for range and posture (one of my players had to keep reminding me Sunday). So I whipped up a silly little utility that does it for you.

http://www.obrienscafe.com/gurps-combat-calculator.html

I've included source code with Makefile, an OSX command line binary, and a Windows GUI version.

It's pretty crude at this point, but if there are additions which it should contain, I'd be happy to hear them. Multi-shot bonuses are the next most obvious one.
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Old 06-14-2011, 11:45 PM   #2
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Default Re: Combat Calculator Utility

Pretty cool. Will use this a good bit... Thanks.
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Old 06-15-2011, 12:00 AM   #3
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Default Re: Combat Calculator Utility

How about some screenshots?
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Old 06-15-2011, 03:28 AM   #4
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Default Re: Combat Calculator Utility

Thanks, looks good. I've got just one little suggestion. I've used your utility in the following manner:

onkl:Downloads sl$ ./gurps_calculator -r 13 -p Kneeling -t Lying Down -s 0
Attacks at -9
Active Defense at -2

Active Defense is not correct, Lying Down gives you -3 to your active defense (B551)

or maybe I got it all backwards, and what you are displaying is the active defense for the attacking character... but that doesn't make sense either... :/ *confused*

Onkl

Last edited by Onkl; 06-15-2011 at 04:45 AM. Reason: Wrote nonsense ;(
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Old 06-15-2011, 08:00 AM   #5
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Default Re: Combat Calculator Utility

This utility displays statistics from the perspective of only one character, the "Attacking" character. Numbers straight from the charts in B551.
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Old 06-15-2011, 08:24 AM   #6
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Default Re: Combat Calculator Utility

Screen shot has been added for the Windows version. The OSX command line utility isn't really screen-shot worthy.
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Old 06-15-2011, 10:54 AM   #7
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Default Re: Combat Calculator Utility

This is an awesome idea! I think I will incorporate something similar into my Droid app.
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Old 06-15-2011, 04:20 PM   #8
Maz
 
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Default Re: Combat Calculator Utility

Quote:
Originally Posted by ClayDowling View Post
This utility displays statistics from the perspective of only one character, the "Attacking" character. Numbers straight from the charts in B551.
Personally I would find it more logical to list the defenders penalty to defend, as that is what you are going to need.

So all the numbers is for "the attack", not "the character attacking".

So you have the penalties to making the attack, and the penalties to the defence. As that's the numbers you are going to need for that action.

Otherwise, very cool. Thanks for sharing.
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Old 06-15-2011, 07:32 PM   #9
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Default Re: Combat Calculator Utility

Neat program. I compiled it on Linux and it appears to be a CLI program only.
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Old 06-15-2011, 08:17 PM   #10
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Default Re: Combat Calculator Utility

Quote:
Originally Posted by Noven View Post
Neat program. I compiled it on Linux and it appears to be a CLI program only.
The distributed source is indeed CLI only. The GUI version is Qt based, and Qt apps are a bit of a nuisance to write Makefiles for, because of an additional intermediate step that I frankly don't understand that well. All of the logic is the same in the CLI program and the GUI program. Windows users just tend to have more trouble with CLI programs, so I made a GUI for them.
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