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#4 |
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Join Date: Jun 2006
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Since the essential feature of monowire is it cuts through things, I don't think you can do a Choke Hold with one (though a decapitation move, perhaps modeled on Neck Snap would be a reasonable alternative). Likewise for Entangle or Binding. And I really don't see where the internal stuff is coming from.
Crack is of course *the* unique whip technique, so add that. Fast length changes are characteristic of the classic fictional forms, so Reach Mastery is probably a good idea for most forms, though for this guy, with the multiple whips and hence the dual weapon stuff maybe not. Some versions use the whip as an acrobatics tool, so some sort of equivalent to setting a grappling hook, a variation of Climbing Line and/or an Acrobatic technique improving Swinging seem possible. Several versions also use a weight on the end of the wire to allow less lethal crushing attacks - effectively turning the whip into a bola perdida, so consider (1 handed) Flail. And yeah, stringing the thing across an opening as an invisible trap is so traditional that Traps skill, or at least some sort of Skill Adaptation covering that specific trap, is at least optional.
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-- MA Lloyd |
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| Tags |
| animé, hellsing, monowire, monowire whip, space |
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