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Old 06-10-2011, 11:55 PM   #33
Jürgen Hubert
 
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Join Date: Sep 2004
Location: Oldenburg, Germany
Default Re: GURPS Exalted - Once More, From The Top

Quote:
Originally Posted by Kuroshima View Post
This is severely underpriced. The canonical way requires Affects Others, that costs +50% per additional person that should get the benefit of the advantage, and requires them to be in contact with the user, unless you also add Area Effect, that makes it affect them as long as they are in the area. Since this gets ridiculously expensive very very fast, I recommend that you take a look at Auras of Power (Pyramid #3/19), notably at the Aura of Power meta-modifier that I created precisely for this kind of situation. You can tweak it to require less rolls (fixed duration, no roll required), but all targets should fall under the area effect. Simply targeting a random soldier you shake hands with, and giving massive benefits to solders that are fighting a battle half a continent away doesn't strike me as what you're going for, and is incredibly broken anyway.
Looking at it, this makes sense.

I'd reduce the "Selective Area" part of the modifier to +10% instead of +20% though, since it only affects one specific group instead of affecting individuals as per the character's choice - there is not as much fine control.
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