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Old 06-02-2011, 05:24 AM   #32
Phil Masters
 
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Default Re: GURPS Black Ops to 4th edition

Quote:
Originally Posted by johndallman View Post
Sort of difficult, given that everything involved is likely to be under several miles of water. The Deep Ones would set off their tsunamis by triggering large landslides on seafloor mountain ranges, a la Storegga.
And bear in mind that that is merely assumed to be the kind of thing they might do. As someone says in the books, fixating on that may be like a TL0 islander fixating on the pointy bayonet on the TL5 soldier's rifle. It tells you that there are weapons present, but the real threat is way out of your paradigm.

"Thematic dissonance" is the word. The Company represents the quintessence of a mind-set that the Laundry knows will not work in the Laundry setting. Though they might stand well for the sort of useful idiots that the Black Chamber would deploy on occasion, mostly as an act of desperation. (Remember the Black Chamber's unofficial motto; "Taking the HUM out of HUMINT".)

Running a Black Ops game in which the PCs discover that Argus regards them as frankly amusing psychos for taking down low-grade problems might be an interesting, if rather bleak, exercise.
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