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Old 05-30-2011, 12:41 PM   #1
Bruno
 
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Default Re: Martial Arts, really confused.

Quote:
Originally Posted by Hohenstadt View Post
1st, why buy a style? What does it do for you? There's no extra damage or pluses to hit or increase in a stat or nothing. Can't you just buy the skills listed under a style outright? What's the advantage of buying a style?
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Originally Posted by Hohenstadt View Post
Finally, what is Style Familiarity? What does this get you?
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Originally Posted by Hohenstadt View Post
2nd, once you buy a style, do you get 1 cp per skill listed invested in that skill? Then do you have to spend more cps in that skill to get it to the level you want? At what level does the skill come in at with that 1 cp paid for by buying the style?
These three are closely linked.

A style is "One point in each of the primary skills, plus the Style Familiarity perk". One point on each of the skills gets you whatever one point in those skills would get you. No more, no less.

Style Familiarity means, among other things, that when fighting against other people trained in that style, you ignore -1 in Feint penalties, and -1 in Deceptive Attack penalties. You know their kung fu, they can't surprise you as much. See Martial Arts page 50.

Buying a style means primarily that you get that perk, and you get training (to the tune of at least one point) in the primary skills. You buy up the skills normally, because you've bought them normally. A style is just a kind of lens.

The secondary benefit of having bought them in a style, rather than individually, is that you can buy more perks. See below.

Quote:
Originally Posted by Hohenstadt View Post
3rd, There's something about perks costing 10 instead of 20? If you take style. What Perks? All Perks? Or do I have this wrong too.
Perks don't cost 20. Or 10. Perks cost 1 point (that's the definition of a perk). The description of style perks and what it means is on page 50, next to the Style Familiarity writeup.

The digest version is that Martial Arts recommends a limit of one combat perk per 20 points spent on combat skills. Basic Set already recommends a limit on perks. For every 10 points spent on a style, you can get another perk from the style list.

The list of perks starts on page 50.

I get the impression you missed that section, so try starting reading there :)
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Old 05-30-2011, 02:31 PM   #2
johndallman
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Default Re: Martial Arts, really confused.

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Originally Posted by Bruno View Post
Basic Set already recommends a limit on perks.
Got a page reference for that? I didn't remember it as being in basic, and can't find it searching the PDFs.

Last edited by johndallman; 05-30-2011 at 02:32 PM. Reason: echosounding
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Old 05-30-2011, 02:47 PM   #3
Kazander
 
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Join Date: Aug 2004
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Default Re: Martial Arts, really confused.

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Originally Posted by johndallman View Post
Got a page reference for that? I didn't remember it as being in basic, and can't find it searching the PDFs.
The perk limits are scattered in a few books.

This is Dr. Kromm's summary of the perk limits:
http://forums.sjgames.com/showpost.p...5&postcount=32
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