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#4 |
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World Traveler in Training
Join Date: Apr 2005
Location: Chicago, IL
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For my group (me included as primary GM), we tend to be the world-building type. While the GM may roughly direct the scenario from session to session, many times the end of a session becomes "what do you plan to do next (as a group) so I (the GM) can be ready for it."
We have a long-standing world (Arnur Soghal), in which we have had numerous campaigns with various foci. . .some of them GM designed and some of them player inspired. It is not unknown for a player and the GM to kabitz out-of-game to direct the focus of the next session(s). Player-generated goals are often more important than GM (or pre-generated module) "railroading;" hence, we like a large world to rattle around in.
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"People demand freedom of speech as a compensation for the freedom of thought which they seldom use." -- Kierkegaard http://aerodrome.hamish.tripod.com |
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| Tags |
| dungeon fantasy, game mastering |
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