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Old 05-19-2011, 06:57 AM   #9
Kuroshima
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Default Re: [DF] Some ideas to make damage dealing casters more effective in DF games

Quote:
Originally Posted by SCAR View Post
Fair enough, Powers and Spells do give different styles; it would probably be reasonable to allow Elementalists to buy 'Elemental Bolts' as a Power-Up.

As can be witnessed by the many discussions on these forums about the costs of DX!/IQ! etc, breaking down an ability (particularly a levelled ability) into its component parts and buying them separately is never a simple discussion, and I'm not sure that it's always a good idea to look at abilities and point costs in that way, so pricing Spell Potency based on its own utility is probably better.



Since the Spike Spells are relatively simple, basic Damage spells, are you likely to create multiple Spike spells for any given college.
Fire=Flame; Earth=Stone; etc ?
Wel, I plan, if it works alright at the table, to create greater versions of these spells, that. Deal more damage but are less eficient
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