Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-17-2011, 02:27 PM   #6
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: [Horror] Terror Ignored?

As for Fearfulness . . . Like Terror, this simply works as advertised. No notes are needed, really (whereas Fearlessness and Unfazeable need a few words on how they break the mood of some kinds of horror). Sanity-Blasting Fright Checks use the same modifiers as other kinds; the difference is that they cause scarier effects when failed, and that Unfazeable gives +8 rather than full immunity. These differences are best discussed where they are – i.e., under Stress and Derangement (pp. 141-142) and Unfazeable (p. 19).
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote
 

Tags
cosmic, horror, terror


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:38 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.