Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-15-2011, 12:24 AM   #13
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: Dodging Difficulty

Quote:
Originally Posted by Crakkerjakk View Post
I don't like the fact that it's only v. one shooter personally. I don't see how "moving evasively" shouldn't work against anyone in the same general direction as the shooter you're trying to dodge.
As I've suggested before, I don't see any reason not to either treat every firing element as a single shooter, allow you to dodge multiple shooters but with Situational Awareness penalties, or both.
sir_pudding is offline   Reply With Quote
 

Tags
dodge


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:40 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.