Quote:
|
Originally Posted by Rev. Pee Kitty
But just to be clear, for a standard, hostile Affliction, the combination of the two means that if the attacker either fails his roll or declines to roll, his MOS is treated as 0, which means that the victim is very likely to defend successfully against it. If the victim still manages to fail, the ability afflicts him for a fixed duration of X minutes, regardless of the actual margin of victory.
|
Yeah. Of course, if the attacker has Cosmic: No Die Roll Required on his Affliction, he might as well roll, since he can't do worse than succeed by zero.
Quote:
|
Originally Posted by jeff_wilson
It should depend on if it is an attack with resistance or a quick contest. Attacks fail on 17-18, but quick contests don't.
ETA: Well, crap. I can't find what's what now. There's supposed to be some circumstance where auto-fails don't apply but hanged if I can locate them.
|
General Quick Contests don't have auto failure. Even if one of the participants fails his roll, he can still win the QC if the other fails by a larger margin. It's QC Resistance Rolls that make success imperative for the attacker.