Re: [Martial Arts] What I learned running GURPS Martial Arts is...
As someone who has playtested what would become one of the characters from this game, I must say that GURPS Martial Arts surprised me.
Mailanka put me (and another friend of his) through the same tactical situation several times. The first time, it was fairly basic. I kicked some butt, then got my butt kicked by the 500 point Executioner (after crippling his arm). The second time, it was a different game, with spearmen losing arms and getting disarmed left and right. It really felt like an interesting game every time, even though I was facing the same Ashigaru and the same bandits.
What I am basically trying to say is that as a player, the depth of the system, especially with signature moves, can really make you think of original and deadly tactics. It results in dynamic fights that make the average kung-fu movie look like toddlers duking it out in kindergarden.
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