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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Greetings, all!
Under many setups, Spaceships combats devolves into battles of saturation of (usually prox-fused) missiles against point defense. What would be the ideal setup to make space opera/Macross style of combat with regards to missiles. I mean that missiles are launched either in single shots or large salvos, with long pauses between salvos, and missile dodges are tactical manoeuvres lasting several turns and involving several high-G turns, where turning rates, Hnd, and tactical decisions do matter (as opposed to raw Dodge that is identical for two pilots of same skill flying same craft SM). Thanks in advance! |
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| Tags |
| missiles, space opera, spaceships |
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