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Old 04-22-2011, 12:19 PM   #7
Langy
 
Join Date: May 2008
Location: CA
Default Re: [MC+SS] Alternate TS Calculation

Quote:
Originally Posted by Peter Knutsen View Post
I haven't bought the #30 Pyramid, but it seems to me there are three classes of ship:

1. Short occupancy ships wth no FTL. These are able to devote many module slots to weapons and defence, and sensors and ECM and so forth, so they should have a high TS for their size.

2. Long occupancy ships with no FTL. Medium TS for their size.

3. Long occupancy ships with FTL. Low TS for their size.
All those things are well-covered by the multipliers for number of weapon batteries, ECM, and DR. As-is, a ship that costs ten more might provide only twice as much TS, even if it's built in the same exact fashion with the same exact modules (just 10 times as big). It only gets worse as the difference in SM (and thus price) goes up.

I'd suggest a different new formula than the one viera suggested, though. You could try:

Avg dDR*dHP*dHP*HF*WB*TF / 200

This would make the Battle-class frigate TS 729,000, which is much closer to the TS 768,000 you could get with two TL10 nuclear submarines for roughly the same price. Viera's formula would get a TS of 205,000, but is much more complicated.

Note that dDR*dHP*dHP scales almost directly with mass (and thus cost), and it makes the formula nice and pretty.

EDIT: After looking at how much Air vessels cost compared to other ones, I think spaceships being really expensive for their TS is appropriate - maybe divide by 1,000 or so instead of 200. It's still not appropriate for fighter-sized ships to be super-cheap for their TS compared with capital ships, though.

Last edited by Langy; 04-22-2011 at 01:48 PM.
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