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Old 04-13-2011, 10:21 PM   #1
Rasputin
 
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Default Jesus saves, takes half damage

I was trying to model the 3e venoms in 4e, and was struck by something I couldn't find: how do I make an ability that allows for a lesser effect even when the foe Resists? I thought about Linking two versions, though that came out as awkward, especially at how tough it was to Resist 3e venoms.

So, how do I go about modeling this? I've searched Basic, Powers, Supers and Psionic Powers for this, and am surprised that this has not been addressed.
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Old 04-13-2011, 10:45 PM   #2
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Default Re: Jesus saves, takes half damage

I'd have to say that you were on the track, but I no longer have access to the 3e venoms. That being said:

If the venom in question does straight damage, then you buy the damage that the victim takes when they save without "Resistible", and the damage they take if they don't save with "Resistible".

If the venom is an affliction then it's a little more clunky as you're buying two afflictions (one with at an extremely high level to be "irresistible", and one more likely to be resisted).

Saying the victim takes half damage if they resist is basically having a resistible attack that is in fact irresistible and doubles effect if the target fails to resist, essentially denying the victim a saving roll against the lesser portion of the attack. By my recollection there is supposed to be nothing in 4th ed that denies a target their resistance roll.
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Old 04-13-2011, 11:36 PM   #3
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Default Re: Jesus saves, takes half damage

Quote:
Originally Posted by Last Pawn View Post
Saying the victim takes half damage if they resist is basically having a resistible attack that is in fact irresistible and doubles effect if the target fails to resist, essentially denying the victim a saving roll against the lesser portion of the attack. By my recollection there is supposed to be nothing in 4th ed that denies a target their resistance roll.
Except that Resistible is a limitation that can be added to attacks, not an inherent property of them. For example, if you add Resistible to Cyclic damage, the enhancement value of Cyclic is cut in half. By default, Cyclic attacks are not Resistible.
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Old 04-13-2011, 11:43 PM   #4
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Default Re: Jesus saves, takes half damage

Touche. I bobbled my wording a bit and it isn't clear that I was addressing Afflictions. It should have read:

Saying the victim takes half effect if they resist is basically having a resistible attack that is in fact irresistible and doubles effect if the target fails to resist, essentially denying the victim a saving roll against the lesser portion of the attack.
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Old 04-13-2011, 11:52 PM   #5
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Default Re: Jesus saves, takes half damage

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Originally Posted by Last Pawn View Post
Touche. I bobbled my wording a bit and it isn't clear that I was addressing Afflictions. It should have read:

Saying the victim takes half effect if they resist is basically having a resistible attack that is in fact irresistible and doubles effect if the target fails to resist, essentially denying the victim a saving roll against the lesser portion of the attack.
Ah, I see. Yeah, in terms of Afflictions there's no such thing as an irresistible power. The closest you can get may be an Affliction with a very high penalty, with a Secondary effect (which only afflicts the target if they fail by 5 or more, or critically fail). For example, an Affliction 6 power with a Secondary Effect would almost always affect a normal human target (HT 10-5), but only hit them with the second part 50% of the time.
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Old 04-14-2011, 12:15 AM   #6
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Default Re: Jesus saves, takes half damage

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Originally Posted by vierasmarius View Post
Ah, I see. Yeah, in terms of Afflictions there's no such thing as an irresistible power. The closest you can get may be an Affliction with a very high penalty, with a Secondary effect (which only afflicts the target if they fail by 5 or more, or critically fail). For example, an Affliction 6 power with a Secondary Effect would almost always affect a normal human target (HT 10-5), but only hit them with the second part 50% of the time.
Use Toxic Attack for the part of the attack is that is irresistable.
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