Quote:
Originally Posted by JCurwen3
Is there an official stance on adding general modifiers to Magery to affect the properties of spells? I can definitely see the need to be leery - and certainly nothing grossly abusive like "Reduced Time" or "Extended Duration" should be applied, I should think.
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In general, such modifiers are forbidden, just as you can't add Armor Divisor to Striking ST or Weapon Master and have it apply to melee attacks. This was one of the key motivations of Imbuements, giving PCs the ability to add enhancements to traits not actually represented by powers. I think it's best to consider Magery to be an enabling trait like WM or TbaM, giving you access to cinematic skills, rather than being a power in its own right.