Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-11-2011, 10:33 AM   #1
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Monster Hunters Ritual Magic System

Quote:
Originally Posted by umbros View Post
I am reading through this magic system and I think it's really cool but I am having some difficulty deciding on how to construct effects.
I understand. The most important thing is to not worry too much about it -- for any given spell, there may be multiple "spell effects" which can cause it, so if something seems at all plausible, go for it.

Quote:
For example: how would you make an invisibility ritual?
Greater Destroy Energy with Altered Traits (Invisibility).

Quote:
a permanent effect?
Ritual path magic doesn't do permanent effects. (At least, not via the standard system. The GM is free to invent special "permanent spells" to be used as plot devices.) For extremely long-term effects, choose however many years you want the effect to last and pay energy as shown under the * footnote on the Ritual Effect Table.

Quote:
What about if the setting has more blatant magic as the norm?
That just means people can feel comfortable to use Greater effects. It definitely shouldn't change the energy costs, since those are in place for balance reasons, not just to discourage flashiness.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Reply

Tags
magic, monster hunters, ritual path magic


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:45 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.