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Old 04-09-2011, 10:00 PM   #1
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Abilities that Cost ST, HT, IQ, DX, Will, etc.

Quote:
Originally Posted by Anthony
I'm not modeling based on leech. In fact, I'm totally ignoring leech.
Well... the generic "you", then :)

Leech seems to be the closest thing to it. Treating all atts the same as FP for recovery purposes means that you are only considering the purchase value for the purpose of expenditure, rather than both that and recovery rate, avoiding an extra layer of complexity. Since drains on atts (either by Leech or Affliction) heal at fixed rates regardless of which particular trait is attacked, it seems reasonable that expenditures should as well. Not that I think there's anything wrong with basing recovery on the value. I suppose a side-effect of doing so will be to make such fuel even less attractive to player characters.
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ability, affliction, attribute, attribute penalty, attributes, costs


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