Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-06-2011, 10:56 AM   #1
JCurwen3
 
JCurwen3's Avatar
 
Join Date: Dec 2007
Location: Brooklyn, NY
Default Spending CP on Feats, DR (Absorption), & Cosmic Power

On Supers, p. 114, it lists several options for Spending Character Points on Feats.

Is it acceptable to use the temporary CP from your DR (Absorption) for these purposes? Obviously for some of the uses, the temporary nature of the CP would only extend duration (for instance, extending the duration of a Warp Tunnel). These uses would be more impressive with Extended Duration on the DR with Absorption, of course. What about spending them to fuel abilities that cost CP?

And I could ask the same of Cosmic Power's power pool. Could those power pool points be temporarily reconfigured for some or all of those uses, assuming the power pool wasn't limited to use for categories not fitting the uses of CP mentioned (base Cosmic Power is limited to Mental only, etc.)?
__________________
-JC
JCurwen3 is offline   Reply With Quote
 

Tags
absorption, cosmic power, points, supers


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.