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Old 04-02-2011, 01:25 PM   #11
tg_ambro
 
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Default Re: Dungeon Fantasy needs a bare-bones setting

Quote:
Originally Posted by b-dog View Post
I think DF 12 Ninjas highlights the need for a DF setting. All of the templates are Eurocentric and the races are as well excluding the beastmen which could be from anywhere. But ninjas are sort of the odball and it would be nice to have some sort of setting to fit them in and integratethem with maybe some other Asian style templates and races to use.
I disagree. I would say most of the templates are eurocentric (as the genre generally is) but there are notes for turning the knight into a samurai, a barbarian into Tarzan, and I never really imagined the Martial Artist looking like a Franciscan monk. In other words, the Ninja isn't the first to make me wonder how I'd fit them into a world.

The way I see it as a GM is, if I have a party that consists of a viking-styled Barbarian, a sun god (Ra) worshipping Cleric, an Oniwabanshu clan Ninja, and a Wizard who wants to be lich. Then as a GM I'll be sure to make a world I know has at least a Frozen North, an Egyptian flavored Southern Realm, A Fobidden East, and Liches. As the game progresses, I'll add more stuff, like Oniwabanshu Ninja Branches, Old crumbling temples of Ra, and ancient evil Lich enemies to steal knowledge from.

I think DF already kind of has a "genre-setting" in that some things are so common to the genre (Frozen North, Forbidden East, etc.) that it comes with a prepackaged lite setting.
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