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Old 04-02-2011, 11:24 AM   #11
simply Nathan
formerly known as 'Kenneth Latrans'
 
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Join Date: Aug 2009
Location: Wyoming, Michigan
Default Re: Dungeon Fantasy needs a bare-bones setting

Quote:
Originally Posted by RyanW View Post
For example, the DF templates specifically leave out traits that just don't come up in a dungeon crawl campaign. Do DFWorld's elves have Unaging or not? If they do, they aren't really compatible with DF. If not, elves are missing a feature they are normally expected to have that can be quite important for other types of games.
I say a setting that contains all the races from DF3, a culture with huge varieties of different TL0-4 weapons, and nobody caring about whether you walk around town in full plate armor would be good. Having a world built assuming all the DF supplement books are canonical to the physics and metaphysics of the game world would be great; it would be a DF setting without being the DF setting.

Also, what kind of game is Unaging remotely important in? You need the game to go on for like, three decades before a typical PC is going to make his first aging roll, and aging attacks in DF specifically target your effective age. Immunity to Aging Attacks might be worth as many as five points, but that would be being extremely generous. If anything, I think the non-DF elf templates are just kinda lame.
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