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Old 04-01-2011, 12:18 PM   #10
Kromm
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Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Dungeon Fantasy needs a bare-bones setting

Quote:
Originally Posted by b-dog View Post

What people want (I think) is to be captivated with an interesting world. Rules are a small part of RPGs, the most important part of RPGs is to have an inspiring game world.
Rules are all of an RPG. By the definition of "game," that's what an RPG is! Settings are their own thing, theoretically useful for any RPG . . . and also for non-RPG applications like TV shows, video games, fanfics, and rock videos. Some designers bundle RPGs with settings, but it's unwise to conflate the two. Storyteller (the RPG) and the World of Darkness (the setting) weren't synonymous, for instance, and neither were D&D and Greyhawk.
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