Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-25-2011, 05:17 AM   #4
Dinadon
 
Join Date: Aug 2007
Default Re: [Worldbuilding] Talent - Combat Techniques

Quote:
Originally Posted by Sunrunners_Fire View Post
Talent (Combat Technique) stacks with itself on the same roll. Talent (Combat Skill) doesn't stack. Which is why I'm curious as to what it breaks to Talent the techniques rather than the skill (and, thereby, what a reasonable pricing would be for the effect).
Unfortunately I don't believe that's true. You've got a Talent that only gives a bonus when using Techniques (don't forget to add that limitation, otherwise it should affect base skill use otherwise). Talents don't double dip on skills, if both skills A and B are part of the same talent, and A defaults from B you only add the talent bonus to A once. Thus there's no reason for a combined technique to add the Talent twice, you determine defaults first then add the Talent's bonus on at the end.
Dinadon is offline   Reply With Quote
 

Tags
racial template, worldbuilding

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:21 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.