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#1 |
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Join Date: Mar 2010
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Disclaimer: I am the GM. :)
Fluff: Humanity is the creation of the Gods and the Demons working together to create soldiers for their armies in their battles against the Dragons and the Dragonborn Races. The creators had time, as the Dragons were not aware of their actions, but a certain urgency as the Dragons were extinguishing the existing population of Gods and the Demons at a relatively rapid pace. In particular, they had to make their creations capable of fighting the Elves. Elves -- being unaging and possessed of perfect memories -- that have had literally thousands of years of training, experience and improvement in their fighting skills ... They didn't have that much time. So they created shortcuts. Mechanic: Talent 4, "Combat Techniques" [60] -- Reaction Bonus: None. [-10] ... my understanding is that this reduces the technique penalty for any given technique by four. If this doesn't do that, what trait or combination of traits would do that? Abuse this. I'm aware its' a powerful trait. Assume I have all of the books and am using (opt in via perks rather than enabled for everyone) a good number of the cinematic options. What breaks? What combinations should I be wary of? Better (more efficient; least bookkeeping) ways of getting the desired result? |
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| Tags |
| racial template, worldbuilding |
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