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Old 03-08-2011, 02:42 AM   #1
Icelander
 
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Default Re: Battlesuits for smaller users...

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Originally Posted by Ulzgoroth View Post
This only works if you rescale your power armor by user...if the big guy's armor has higher performance, it should also weigh and cost more and possibly have higher DR.
Sure, if you want to go into such small details.

In reality, all armour weight and cost should scale by the build of the wearer. GURPS rules ignore this, for the sake of playability and simplicity. Personally, I modify armour weight and cost according to build.

DR shouldn't change, though. It is equally thick, just with more surface area.
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Old 03-08-2011, 02:46 AM   #2
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Default Re: Battlesuits for smaller users...

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Originally Posted by Icelander View Post
Sure, if you want to go into such small details.

In reality, all armour weight and cost should scale by the build of the wearer. GURPS rules ignore this, for the sake of playability and simplicity. Personally, I modify armour weight and cost according to build.

DR shouldn't change, though. It is equally thick, just with more surface area.
In that case it probably wouldn't be any stronger, would it?
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Old 03-08-2011, 02:46 AM   #3
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Default Re: Battlesuits for smaller users...

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In that case it probably wouldn't be any stronger, would it?
More surface area = Longer cybermuscles.

The square cube law is the reason it adds a flat bonus and doesn't modify ST by a multiple of the user's ST. It might not be perfect, but as we don't know all the factors involved, this being a representation of imaginary technology, it is certainly better to select the simple method over a complex method when we have equal confidence in the accuracy of their results.
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Old 03-08-2011, 06:12 AM   #4
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Default Re: Battlesuits for smaller users...

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More surface area = Longer cybermuscles.
Longer muscles are more powerful but not stronger. Strength is proportional to cross-sectional area.
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Old 03-08-2011, 06:45 AM   #5
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Default Re: Battlesuits for smaller users...

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DR shouldn't change, though. It is equally thick, just with more surface area.
It changes for Spaceships...l8-)>

Would it be worth creating a table of ranges of wearer ST and the cost/ wgt/ DR/ ST+ of the suits to match? I could see it mattering for SM difference (per Spaceships) but would it make as much difference for ST?
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Old 03-08-2011, 03:10 PM   #6
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Default Re: Battlesuits for smaller users...

Well, I would crack open Low Tech Companion 2, page 21, and use the rules there to scale the battlesuit: DR would be unchanged, weight would be multiplied by the weight column, and so would price. As for the ST boost, it depends. If you want the battlesuits to give an ST bonus, as per the RAW, then multiply the bonus by the Damage column. If you want them to have fixed ST, the SM+0 battlesuits have ST 10+Battlesuit bonus. Take this number, and multiply it by the Damage column. Dead simple.
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