Quote:
Originally Posted by Pragmatic
How about a suit acting like ST 20 when worn by a ST 10 character, but the same exact suit acting like ST 25 when worn by a ST 15 character?
(I personally think that a suit should have a fixed ST, jumping range, etc. They're based on the suit's power, not the user's abilities.)
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Those enhancements represent muscular
augmentation, not replacement. You can still use your personal muscles to help move your armored body.
However, it would probably make more sense for the ST to vary the square root of a constant plus the square of the user's strength. With the constant chosen for consistency to the case of a ST 10 user. Which will be fairly similar to fixed suit ST for human-range users.