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#7 |
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Join Date: Sep 2004
Location: Oldenburg, Germany
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Bountiful Forge Methodology
Ability: Craft Prerequisite: Any appropriate Craft skill at 11+ for levels 1-2, 12+ for levels 3-5, 13+ for levels 6-7, and 14+ for levels 8-9. CP Cost: 4/level Solars have no time to spend whole seasons at the forge to produce their wonders - they have worlds to conquer! By committing 7 motes to this charm, the Solar can reduce the penalties for haste at a task (see GURPS Basic Set, p. 346) for creating and repairing items by one per level of the charm - which effectively means that he can reduce the time spent on such projects by 10% per level of this charm, up to a maximum reduction of -90%. However, only one particular skill can benefit from this at any one time, although the character may switch to a different skill after concentrating for one second. Designer's Notes: Reducing penalties forhate is treated as a technique worth 1 point per level. The ability to use this on all Craft-related skill is treated as a Modular Ability (Cosmic Power) worth a base 10 points/level, with a -40% limitation for "subset of a medium-sized class" (see GURPS Powers, p.64) and -21% for committing 7 motes, for a total of -61%.
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GURPS Repository • Sunken Castles, Evil Poodles - translating German folk tales into English! |
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| Tags |
| conversion, conversions, exalted |
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