Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-03-2011, 12:14 AM   #1
Anaraxes
 
Join Date: Sep 2007
Default Re: Gravity & Time Travel

Quote:
Originally Posted by Brett
Quote:
Originally Posted by Purple Haze
The messages would be received at the normal rate.
Are you absolutely positive about that?
Don't you have to ask "rate as measured by whom?"
Anaraxes is offline   Reply With Quote
Old 03-03-2011, 12:31 AM   #2
teviet
 
Join Date: May 2005
Default Re: Gravity & Time Travel

Quote:
Originally Posted by Anaraxes View Post
Don't you have to ask "rate as measured by whom?"
You do. The rates are measured by two clocks: one at the bottom of the gravity well and one at the top. (Assume they are stationary.)

The sender at the bottom sends pulses of 400 nanometre (violet) light every second. If the gravitational redshift factor is 1.5, then the receiver at the top receives pulses of 600 nanometre (orange) light every 1.5 seconds.

TeV
teviet is offline   Reply With Quote
Old 03-03-2011, 01:56 AM   #3
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: Gravity & Time Travel

Quote:
Originally Posted by Anaraxes View Post
Don't you have to ask "rate as measured by whom?"
Yes, and for exactly the same reason that you have to ask "frequency as measured by whom?"
__________________

Decay is inherent in all composite things.
Nod head. Get treat.
Agemegos is offline   Reply With Quote
Reply

Tags
gravity, gurps, supers, time travel


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 04:18 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.