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#171 | |||
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Join Date: Jul 2005
Location: Jeffersonville, Ind.
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I'd probably also sketch out the boundaries of an 8.5x11" page and try to fit everything inside it. Either that or throw off the design notes that currently live off to side onto another page and just leave what's under it blank. For that matter, send me an email to my personal address (it's on file) and I'll send you a "paper prototype" of an idea.
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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#172 |
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Join Date: Sep 2008
Location: near London, UK
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Because I'm running under OpenOffice, each ship takes up the full space anyway including all its blank lines; I have to print by highlighting the relevant cells (unless there's some setting I haven't found)... I suspect the easiest option to make it possible to print a ship sheet, rather than ship sheet plus extra data, would be to move the tickboxes and auxiliary inputs onto a separate sheet, or alternatively to have a "display page" sheet with no inputs at all, just neatly-formatted output.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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#173 | |
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Join Date: May 2008
Location: CA
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#174 |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Oh, and one for exporting to the forum, if possible!
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#175 |
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Join Date: May 2008
Location: CA
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#176 |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Version 1.26
-Corrected cost of SM+4 Passenger Seats, Soft Landing System, & Stasis Web. -Corrected cost reduction of Reduced Control Stations for SM+4 ships -Modified Core Macro to eliminate all the screen flashing when changes are made (it now flashes once per change, instead of four or five times). This should speed up calculations as you make changes to the sheet See my first post for download links.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 10-25-2011 at 02:14 PM. |
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#177 |
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Join Date: Dec 2006
Location: Meifumado
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I thought you were working on a version 2. Is that on a backburner or something?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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#178 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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In the meantime there's no reason not to make corrective changes to v1.x as I find things to fix - and as I work on v2 I keep finding minor things to fix in V1.x
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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#179 |
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Join Date: May 2009
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Any ideas on how you might incorporate smaller systems into the spreadsheet? The only idea I can think of is to have each system take up 3/10ths of a space and have the remaining 1/10th space be waste space (curse us humans and our base 10 math, base 12 would have been so much better).
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#180 | |
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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I've done a considerable amount of coding on v2.0, but there's still a bunch to go and I kind of ran out of steam on the project (real life caught up with fun & play). The good news is that Smaller Systems and Reconfigurable Systems, each with two or three sub-systems, are working just fine. The bad news is I broke some other stuff that's got to get untangled, plus I'm going to need either some help with Macros in Open Office or I'm going to have to learn the language myself as Macros are now absolutely necessary for Smaller & Reconfigurable Systems. I hope to get back to it over the summer when I have less school and more free time, though if I have some time during spring break I may take a crack at it then. So, anybody familiar with the coding of semi-complex Macros in Open Office?
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 03-27-2011 at 04:19 AM. |
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| design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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