Quote:
Originally Posted by zylosan
In even a mildly realistic campagin, the SG teams would have long sense brought home something nasty that the earth has no resistance against.
A big factor in the development of disease is the presence and varity of domestic and wild animals. Some of our nastest disease come from the animals we keep. New planet, new eco system = lots of opp for death
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Of course, in a mildly realistic campaign, they would have had to find translators for pretty much everyone they encountered. Common disease was left out (like language) because it wasn't that much fun for a series. It probably wouldn't be fun in a roleplaying setting either, at least one with the same "adventure mode" feel of SG-1 or Atlantis.
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