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Old 02-24-2011, 09:45 PM   #36
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: GURPS 4e True Blood

Quote:
Originally Posted by Not another shrubbery View Post
Well, if you haven't had the opportunity to run the idea by Kromm or Rev, I'd say to just go ahead with the figure that feels right to you. The difference between charging 10 or 20 points for the enhancement is probably not going to make a noticeable impact in a game, unless the characters are being built on a small budget, and the final cost seems like it is of more importance than how the build is constructed.
The cost holds no more than an academic interest to me, as point totals are rarely important in my games.

On the other hand, I was trying to construct a similar ability in GCA and found myself stumped. So, now I'll just add the new +20% Enhancement and be satisfied.

Well, for this.

The things that the blood does is another matter. Really complex build.
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