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Old 02-23-2011, 12:12 PM   #2
Totem
 
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Join Date: Jan 2010
Location: The Western Harbour
Default Re: [IC] Super Mercs

Quote:
Originally Posted by Michael Thayne View Post
The road cuts through some rugged, forested terrain, and if you do this quickly you probably be able to pull it off without any civilians getting in the way. It should be all in a days work for you guys.

What's your plan?
Starting questions:
  1. We know roughly what kind of terrain it is. Do we have maps, and what kind of rolls would we need to make to find the best spots? Toni in particular is thinking of good-vantage sniper positions (which I'm guessing is Cartography-15 and some combination of Strategy-13, Tactics-13, Gun (Rifle), or Forward Observer-14).
  2. Expected weather (obviously Toni can change it if necessary, but it never hurts to make use of the real thing when possible).
  3. How far in advance will we be able to get there? Is there, for instance, any point in aiming to set up traps in the area, or will we be reaching it just in time to jump on them?
  4. Any precautions we should take? Should we, for instance, have added points in Hazmat for bio/chemical weapons? Or should I not give the GM ideas?
  5. Toni is going to be aiming to avoid killing civilians (she has standards), but it's possible that some of the others might not mind so much. Again with the rolls, how easily can we avoid civilians?

Toni's plan will be to find a valley of some kind and set up an ambush there. Some kind of mini-avalanche to block the caravan in would be handy (Explosives (Demolitions-14)), along with a good place to snipe from. She would then provide long-range cover as everyone else keeps closer. Further use of stun/ gas grenades in the walls of the valley on remote control would likewise be welcome to thin the numbers. Keeping everyone at a distance from the action, keeping the caravan penned into a killing zone, and presenting some fallback options (still to be decided).

Other thoughts?
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