Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin

Reply
 
Thread Tools Display Modes
Old 02-19-2011, 06:09 PM   #1
Gryphon
 
Gryphon's Avatar
 
Join Date: May 2009
Location: Moscow, Russia
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Andrew Hackard View Post
I'm ruling that the clear intent is that this is a one-shot card, even though it lacks the magical "Usable once only" language, and so the rules of one-shot cards apply to this one as well. It can be played during combat, and it can be used from the hand. (Sorry, Erik.)

Yes, this is an explicit exception, and yes, we'll get this added to the FAQ.
Soooo, WoD is now one-shot item, eh? OK, situation:
Player A is a Wizard and currently is in combat, Player B obtains WoD and using it to find something to drop in Player A's combat. Can Player A charm his monster while Player B is searching card in discard deck?
__________________
IMHO

SJG MIB # 2810
Gryphon is offline   Reply With Quote
Old 02-19-2011, 06:56 PM   #2
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Gryphon View Post
Player A is a Wizard and currently is in combat, Player B obtains WoD and using it to find something to drop in Player A's combat. Can Player A charm his monster while Player B is searching card in discard deck?
No. Once B plays Wand of Dowsing, he must be allowed to complete his action.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 02-19-2011, 11:57 PM   #3
Gryphon
 
Gryphon's Avatar
 
Join Date: May 2009
Location: Moscow, Russia
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Andrew Hackard View Post
No. Once B plays Wand of Dowsing, he must be allowed to complete his action.
Thank you!
__________________
IMHO

SJG MIB # 2810
Gryphon is offline   Reply With Quote
Old 02-20-2011, 12:31 AM   #4
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Gryphon View Post
Thank you!
Although, to be UTTERLY clear, the action is complete when B retrieves something from the discard pile. Playing it is a separate action, and A could conceivably split the second between B's retrieval of the card and play of the card. It's unlikely, but possible.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 02-25-2011, 08:12 AM   #5
Grax
 
Join Date: Jan 2011
Location: Dallas TX
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Andrew Hackard View Post
Although, to be UTTERLY clear, the action is complete when B retrieves something from the discard pile. Playing it is a separate action, and A could conceivably split the second between B's retrieval of the card and play of the card. It's unlikely, but possible.
In this situation, the Wizard would still have to fight the monster that B wanders into the combat though (correct?), even if the initial monster was charmed - effectively the wizard loses his whole hand without getting the treasures from the initial combat until the second monster is resolved.

This thought is based on my understanding of the "2.9 second" rule as well as the "actions must be resolved before the next action can take place". Please correct me if I am assuming too much.
Grax is offline   Reply With Quote
Old 02-25-2011, 08:50 AM   #6
Bogie1494
 
Join Date: Dec 2010
Location: Kansas, USA
Default Re: Wand of Dowsing in combat

Quote:
Originally Posted by Grax View Post
In this situation, the Wizard would still have to fight the monster that B wanders into the combat though (correct?), even if the initial monster was charmed - effectively the wizard loses his whole hand without getting the treasures from the initial combat until the second monster is resolved.

This thought is based on my understanding of the "2.9 second" rule as well as the "actions must be resolved before the next action can take place". Please correct me if I am assuming too much.
I don't think the second monster would be able to join the combat if the Wizard was fast enough. I don't have the card anywhere near me at the moment, but I don't believe at least that WoD has the implicit term that whatever you "resurrect" from the discards must be played immediately. Its action is resolved once the card is removed from the discard pile. Using the WoD resurrected card is another action. IIRC from other threads concerning Wizard's Charm, it is immediate and the "2.9s rule" doesn't apply similarly to an Epic Orc just eating a level 1 monster. And if the Charm is activated before the other player could wander in the WoD monster then combat would be over.
__________________
-- "What monstrosities would walk these streets were some people's faces as unfinished as their minds." Eric Hoffer
Bogie1494 is offline   Reply With Quote
Old 02-25-2011, 09:20 AM   #7
MunchkinMan
 
MunchkinMan's Avatar
 
Join Date: Aug 2004
Location: Macungie, PA
Default Re: Wand of Dowsing in combat

We've established, here and in the FAQ, that if a Wizard uses his charm spell, that the "2.6 second" rule does still apply, and people can wander in another Monster. What does happen immediately is the removal of the Monster, which is complete, so anything enhancing that specific Monster goes with it (under the most common circumstances). The same goes for the Orc's epic ability, Monster Munch.

Here are the appropriate FAQ entries:

Quote:
Originally Posted by The FAQ
Q. Some cards say they automatically defeat a certain type of Monster (like the Snickersnee and Scary Clowns, or the Churninator and Level 1 monsters). Can anyone interfere with this? Can anyone play a Wandering Monster?
A. Yes. You may have automatically defeated the monster in question, but your fellow munchkins still have 2.6 seconds to respond. They probably cannot do anything to help the now-defeated monster, but they can still wander in a new one for you to fight. (But if the monster had special "bring in a friend" rules, such as -goths and Bats, you cannot use those rules, because the original monster is no longer there.)

. . .

Q. Does the "2.6 seconds rule" apply to defeating a monster without killing it, or just to killing it?
A. Any sort of defeat. If you defeat it without killing it, other players still have about 2.6 seconds to play an applicable card to frustrate you. However, if you removed the only monster from the fight (with Magic Lamp, for instance), they cannot play Monster Enhancers or other similar cards that affect a specific monster, because there isn't one there to fight, and they can't use any special rules for bringing in monsters (such as the Shark rules from Munchkin Booty) that depend on having a monster in the fight. They can play Wandering Monster to bring in an entirely new monster, though, as long as they do it at once.
__________________
Erik D. Zane
Munchkin NetRep -- munchkin@sjgames.com
MiB #1029
MunchkinMan is offline   Reply With Quote
Reply

Tags
official rulings, wand of dowsing


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:21 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.