|
|
|
#24 |
|
Join Date: Feb 2006
Location: Not in your time zone:D
|
post mortus canem:)
IMHO if a character gets hurt badly, it needs a successful a HT check on that character's next turn for it to stay conscious and, in subsequent turns, they can either keep checking in order to keep active or opt to do nothing. But, as I've said above, my logic is due to the Exception being after the again-every-turn phrase, hence, I wonder if I place too much emphasis on the placement? PS for dog/animal lovers: kill = exhausted by Kong, stairs, fetch...
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 02-20-2011 at 02:52 AM. |
|
|
|
| Tags |
| basic, combat, death, tactical shooting |
|
|