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Old 02-14-2011, 02:55 PM   #1
Pragmatic
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Default Re: GURPS Dark Sun Conversion

Less focus on the details, more focus on the feeling.
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Old 02-14-2011, 03:00 PM   #2
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Default Re: GURPS Dark Sun Conversion

Quote:
Originally Posted by Pragmatic View Post
Less focus on the details, more focus on the feeling.
Templates are made of details, the emergent properties of these details contribute to the feeling.
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Old 02-14-2011, 03:19 PM   #3
Pragmatic
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Default Re: GURPS Dark Sun Conversion

Right. But trying to do exact conversions of AD&D material to GURPS are generally doomed. (For instance, try to get non-supers characters to fight a converted Great Wyrm red dragon...)

Within the setting of Dark Sun, what is the feeling of Thri-kreen?
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Old 02-14-2011, 03:28 PM   #4
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Default Re: GURPS Dark Sun Conversion

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Originally Posted by Pragmatic View Post
Right. But trying to do exact conversions of AD&D material to GURPS are generally doomed. (For instance, try to get non-supers characters to fight a converted Great Wyrm red dragon...)

Within the setting of Dark Sun, what is the feeling of Thri-kreen?
Me and him did this tango earlier. Better just to move on, I think.
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