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Old 02-13-2011, 05:13 AM   #11
Crakkerjakk
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Default Re: GURPS Dark Sun Conversion

Quote:
Originally Posted by Jürgen Hubert View Post
Canonically, all arcane magic on Athas (with the exception of that "sun magic" that Sadira from the novel uses) draws energy from plants. It's just that preservers do so very slowly and carefully, not taking more than they need and allowing the plants to recover quickly (possibly even using subtle magics or mundane means to boost the health of the plant in other ways to make up for it). They literally "preserve" the plants they drain the energy from.
Ah, didn't realize that. I thought they were pulling energy from within.

Quote:
Originally Posted by Jürgen Hubert View Post
Defilers possibly can become defilers again (there is even a sorcerer king who managed that), but this requires very long periods of being "cold turkey" before they regain the balance needed. They can't switch between defiling and preserving at will any more.
You'd model this with a quest etc and spending the CP to make up the difference between their current energy pool and the cost of the same pool for a preserver?

Quote:
Originally Posted by Jürgen Hubert View Post
I allowed that option for preservers because I wanted to offer them temptation - but I didn't want to make it cost any additional points for them because I didn't want to punish preservers who remain "virtuous" by charging points for an option they will never use.
So at what point does a preserver become a defiler? When their defiler taint hits -10?

Also, what other supernatural abilities are you planning on? Obviously psi. Keeping druids and the elemental clerics? I always had trouble figuring out how exactly to do Templars. Though Divine Power might be handy....
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Last edited by Crakkerjakk; 02-13-2011 at 05:34 AM.
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