Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin

Closed Thread
 
Thread Tools Display Modes
Old 02-05-2011, 09:42 AM   #1
SirHaggus
 
Join Date: Feb 2011
Default Re: Treasures and Helping in Combat

So would you say that the person who's turn it is in and who accepted help always gets first choice if the person helping doesn't explicitly say so? The person who chose to help me is very careful in negotiating when and exactly how he will "help" in combat. In this instance, my helper said that "first choice" was implied since he initially said he would get all the treasure - why specify choice if there is no choice to be made he argued?

I argued that it was not correct to assume that the treasure allotment would not change and that because he failed to specify and it was my combat, I got first choice. He said this was cheap.

We regularly back stab each other in combat negotiations and often will pump up a monster with lots of treasure to lure a higher player into combat only to dump the treasure and curse him into death.

How would other folks have resolved this?
SirHaggus is offline  
Old 02-05-2011, 10:23 AM   #2
Sawmaniac
 
Join Date: Dec 2010
Default Re: Treasures and Helping in Combat

My friends are very munchkinly. I have to be careful when playing with them.

For example, when I want a wizard to help I say: "I'll give you X treasures if you help me to kill the monster".

If there's clever opponent and odd number of treasures, I say: "I give you half the treasures (rounded to your use) and play -5 on a monster.
Sawmaniac is offline  
Old 02-05-2011, 10:58 AM   #3
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Treasures and Helping in Combat

Quote:
Originally Posted by SirHaggus View Post
In this instance, my helper said that "first choice" was implied since he initially said he would get all the treasure - why specify choice if there is no choice to be made he argued?
You can't argue implication when the situation can undergo mutation. (Forgive the rhyming fascination.)

As I said before, the rules stay away from how to interpret ambiguous treasure-division agreements; that's a matter for each table to decide. (I take this back, actually: the ultimate arbiter is the owner of the game, according to the rules. So I guess we do provide a way to decide these situations: "Bob, what should we do?") I will say that, in most of the games I've played, the default assumption when picks are not specified is that the main fighter gets to choose, but that's not hard and fast and I suspect wouldn't appease your friend anyway.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline  
Old 02-05-2011, 02:35 PM   #4
uttwich
 
Join Date: Nov 2010
Location: Flower Mound, TX
Default Re: Treasures and Helping in Combat

Quote:
Originally Posted by SirHaggus View Post
So would you say that the person who's turn it is in and who accepted help always gets first choice if the person helping doesn't explicitly say so?
Yes. It's your combat, you decide if they get to help, and you are the one who sets the final price. If they don't want it for the final price then so be it.

In my game we also have people who will try to undercut the previous help offerer: Let's say munchkin 1 will help for 2 of the 3 treasures, but munchkin 2 comes in and says that they will help for 1 of their choice. The first person then says he'll take the same deal. Now I have choices as to who I will accept help from.

The words "of my choice" are very important, and without them then the assumption is that they get whatever you decide to give them. If they argue to the contrary, then point out to them that they didn't say "of their choice", and if that doesn't work then defer to the group at large or your GM.

Quote:
Originally Posted by SirHaggus View Post
The person who chose to help me is very careful in negotiating when and exactly how he will "help" in combat. In this instance, my helper said that "first choice" was implied since he initially said he would get all the treasure - why specify choice if there is no choice to be made he argued?
Here's where your munchkinly wile shone through. You said in your initial post that you asked him to clarify that he was helping for three treasures, not all of them. He still never specified that those three were of his choice.

Quote:
Originally Posted by SirHaggus View Post
I argued that it was not correct to assume that the treasure allotment would not change and that because he failed to specify and it was my combat, I got first choice. He said this was cheap.
One man's cheap is another man's brilliant. He agreed to help for three treasures in the end. You got him to clarify that point. I don't think that he is entitled to anything else once he agreed to help. If anything, once he realized that you were beefing up the monster to create more treasures he could have decided to throw the battle by beefing it up more to the point that y'all were now losing. Otherwise, why would you be making it stronger and creating more treasure if they would all go to him?
uttwich is offline  
Old 02-05-2011, 05:32 PM   #5
Arukoto
 
Arukoto's Avatar
 
Join Date: Apr 2008
Location: Ski, Norway
Default Re: Treasures and Helping in Combat

If it was my set, I would say that the helper would get 3 cards decided by the player, and the player would keep the rest ("inclusive hoard") and gotten someone against you until payback is served :D


In a reverse situation, where the player plays against a monster that giving 3 treasures, needs and gets help, helper agreed upon 3 treasures.
An opponent plays any negative enhancer making the total treasure 2 or below (not making the monster morphing or anything like that, so it is a normal kill, with treasure and level gain)

Not that I have seen it happen yet, but would the helper get 3 treasures even if the player needs to give from his/her own items as part of the deal?

I mean a player throws away something that can help later, it would be a great way to mess with others like that
__________________
Masa: Mind over matter Mune
Arukoto is offline  
Old 02-05-2011, 05:41 PM   #6
uttwich
 
Join Date: Nov 2010
Location: Flower Mound, TX
Default Re: Treasures and Helping in Combat

I posted earlier that I got someone to help for 2 treasures (out of two), and as soon as they agreed I played Dead Broke which meant that the monster had no treasure to give. Basically just used him to gain a level rather than suffer whatever the bad stuff was on the chance that I could not run away).

Just because the agreement is 3 treasures doesn't mean that if a modifier is played to reduce the total number available to lower than what the monster originally had to give doesn't mean that they would get something in addition to trasures from the kill. (i.e. If you played a -5 that reduced the number of treasures from 3 to 2, you don't owe them a treasure later in the game or have to sacrifice something from your hand in order to fulfill your part of the deal).

When someone helps they need to be aware that the possibility exists that things may not end up as they are when they agree to help in the first place. After all, we're all munchkins performing munchkinly deeds serving our own purposes...
uttwich is offline  
Old 02-05-2011, 06:22 PM   #7
thedag
 
Join Date: May 2010
Default Re: Treasures and Helping in Combat

Quote:
Originally Posted by uttwich View Post
I posted earlier that I got someone to help for 2 treasures (out of two), and as soon as they agreed I played Dead Broke which meant that the monster had no treasure to give. Basically just used him to gain a level rather than suffer whatever the bad stuff was on the chance that I could not run away).
another option would be to play the card that forces the treasure to be dristributed evenly one at a time to each player no matter what agreement was made. Can't remember name of card (or set) but that is the effect.
thedag is offline  
Closed Thread

Tags
combat, helping, modify, negotiate, treasures


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:10 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.