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Old 02-05-2011, 05:09 AM   #11
Agemegos
 
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Join Date: May 2005
Location: Oz
Default Re: Planets, gravity, G-experience, G-tolerance, and Free Fall skill

Quote:
Originally Posted by Celjabba View Post
I know. But:

Quote:
Originally Posted by campaign p 350
DX: You are at -1 DX per G-Increment of difference
(-1 per two full G-Increments, if you have the GExperience
advantage,
Hmm. That's a good catch. Looks like errata to me. That rule doesn't seem to be compatible with G-Experience being a 1-point to 10-point variable advantage.

Quote:
And THS say the same.

But THS is very clear on this.


And THS point to C1p25 for the g-experience advantage, wich do say half-penalty, like the 4th edition one.
THS is 3rd ed. No matter what it says or how clearly, it doesn't apply to 4th ed.

Quote:
The advantage may say half-the-penalty, but the rule say double the g-increment.
(the result is roughly the same).
No, the result is not the same at all. The halved penalty applies only in the "gravity field" that you have paid for.

And I have to say, I wouldn't want the rules to work in such a way that experience in low gravity made you better in high gravity. E.g. a character comes from a planet with 1.0 gee, and acclimatises to a space station with 0.5 gee. This should not make him or her better off in 1.4 gee.
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