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Old 02-01-2011, 10:57 AM   #1
Anders
 
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Default [DF] Catpeople quantum upgrades

Anyone else think that catpeople should have quantum-style upgrades? Like the ability to be dead and alive at the same time, or pass through two doors at once?

Any ideas on how to model such traits?
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Old 02-01-2011, 11:52 AM   #2
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Default Re: [DF] Catpeople quantum upgrades

This only applies to cat people kept in soundproof boxes capable of masking any evidence of their existence or non-existence.

Which sounds like as a good place as any for cat people.
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Old 02-01-2011, 11:56 AM   #3
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Default Re: [DF] Catpeople quantum upgrades

Should have some kind of Tunneling advantage as well, I suppose.
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Old 02-01-2011, 12:16 PM   #4
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Default Re: [DF] Catpeople quantum upgrades

Fundmenetally, it's one level of Duplication. Possibly even with Glamour :)
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Old 02-01-2011, 12:16 PM   #5
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Default Re: [DF] Catpeople quantum upgrades

On a more traditional note, there should be an upgrade to have "nine lives" like racial Luck, Serendipity or Extra Life.
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Old 02-01-2011, 12:21 PM   #6
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Default Re: [DF] Catpeople quantum upgrades

Add Compulsive Behavior (Claiming) and Odious Racial Habit (Affection/Contempt, toss a coin every five minutes).
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Old 02-01-2011, 01:12 PM   #7
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Default Re: [DF] Catpeople quantum upgrades

Extra Life x8 (Takes extra time*, x8**, -80%) [40]. *Normally requires one game session to return - this takes 128 game sessions:) "Where's that darn cat!" **can be reduced for quicker returns but never removed.
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Old 02-01-2011, 01:19 PM   #8
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Default Re: [DF] Catpeople quantum upgrades

Any cat should be Overconfident, Selfish, be a sharp dresser with Compulsive Self-Grooming, too.
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Old 02-01-2011, 01:42 PM   #9
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Default Re: [DF] Catpeople quantum upgrades

What about the whole suck the breath away from sleepers?
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Old 02-01-2011, 02:01 PM   #10
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Default Re: [DF] Catpeople quantum upgrades

Affliction (Choking, Only on sleeping persons)?
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