Re: About "Rocks fall, everyone dies"
My interpretation:
The Dark card does not state that the player has to suffer the bad stuff in order to get the level, only that the monsters have to win the combat. So if the player in combat has to run away, he has already lost the combat and it is at that point that the Dark player gets his/her level. If that gives them level 10 then the game ends. The result of the run away roll is inconsequential. Since Rocks Fall Everyone Dies cannot be played until after you lose a combat, and since at that point the Dark player has already earned his winning level, I would hold that playing this card also does not make a difference in the outcome since the game ended as soon as you lost the combat.
Anyone wanting to chime in to the contrary feel free, but based on strict interpretation of the cards this is how I would expect things to go down.
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