|
|
|
|
|
#1 | ||
|
Join Date: Jul 2007
Location: One Mile Up
|
Congratulations!
Quote:
Quote:
|
||
|
|
|
|
|
#2 | ||
|
Join Date: Nov 2010
|
Thanks for the great suggestions, Gold & Appel! I used most of your write-up, with just a few tweaks along the lines you suggested.
Quote:
I added riposte, since that attack seems both characterful and effective to the style. For a signature move against deadly foes, I envision a Heron impaling an enemy through the gut with both talon-swords and then scissoring them outward to truncate the enemy. Does the combination move fit that vision, in your opinion? As a non-lethal signature move, I have the other combo, which involves a feint followed by an attack to disarm the opponent. Quote:
I passed on Magic Resistance, since the members of the Legion are more inured to fighting the effects of magic(undead) than they are personally equipped to fight necromancers and sorcerors. If anything, that would be closer to the Heron Guard's role. Your suggestion of Hazardous Materials (magical) is really on the nose, though, as many companies of the Legion have learned how to dispose of the fallen undead, how to handle dangerous artifacts, and they now make a habit of fortifying their graveyards. Those first two look fairly complete, so I'll probably be posting another two styles' outlines soon.
__________________
Finds party's farmboy-helper about to skewer the captive brigand who attacked his sister. "I don't think I'm morally obligated to stop this..." Ten Green Gem Vine--Warrior-poet, bane of highwaymen
Last edited by Dunadin777; 01-25-2011 at 12:01 PM. |
||
|
|
|
|
|
#3 | |
|
Join Date: Jul 2007
Location: One Mile Up
|
Quote:
Looks fine to me, except that you can't target a cutting swing at the vitals, so it'll either have to hit the general torso or get called a thrust mechanically even though it doesn't look like one aesthetically. |
|
|
|
|
|
|
#4 | ||
|
Join Date: Nov 2010
|
Quote:
Quote:
__________________
Finds party's farmboy-helper about to skewer the captive brigand who attacked his sister. "I don't think I'm morally obligated to stop this..." Ten Green Gem Vine--Warrior-poet, bane of highwaymen
|
||
|
|
|
|
|
#5 |
|
Join Date: Nov 2010
|
UPDATED 1/27/2011: Numerous little tweaks and changes based on Gold & Appel's feedback.
Here are the next two styles, with a bit more starting direction on their representation. Both are for the Northmen--a race of men that have a lot in common with the demonized historical perception of Vikings and medieval Celts. Northern Bone-breaking 'Bruskalle Storarm' (lit. 'Broken skull and strong-arm') (Brutal Wrestling Style) 4 points The Northmen of Norheim are a hardy, renowned breed. Accustomed to living in the frosty highlands and coastal villages of their rugged nation, Northmen find violence in sports and daily living as well as their brutal approach to combat. Their favorite sports have a large tendency towards killing, maiming, or at least injuring each other, and Bruskalle Storarm--their favored wrestling style--is no exception. This wrestling style is about cruel grapples and hard hits. Northmen view fighting half-heartedly as a sign of weakness or timid character, and they don't embrace either characteristic, so even when this style is employed between drunken clan-mates, things can get serious. Broken bones and deep contusions are the common result of this being used in 'sport', and death is almost invariably its result when applied in a sober state of mind. Skills: Brawling; Wrestling; Carousing. Techniques: Head-butt; Arm Lock; Wrench Limb; Uppercut; Stomp; Tarteted Attack (Head Butt/face); Combination (Wrestling Grapple/Torso + Head Butt/face); Combination (Wrestling Grapple/Torso + Knee Strike/Groin + Uppercut/Face). Cinematic Skills: To be filled in. Cinematic Techniques: To be filled in. Perks: Ground-fighting, Power Grappling, Special Exercises(tough skin DR 1), Neck Control, Improvised Weapons(brawling), Drunken Fighting(cinematic only). Optional Traits Secondary Characteristics: To be filled in. Advantages: To be filled in. Disadvantages: To be filled in. Skills: To be filled in. Techniques: To be filled in. Sword and Shoulder 'Boskablad' (lit. 'Bull-sword') (Two-handed Greatsword Combat Style) 4 points The Berserkers of Norheim have been an essential part of the Legion's success over the past two centuries. Accustomed to living in the frosty highlands and coastal villages of their rugged nation, Northmen find violence in sports and daily living as well as their brutal approach to combat. Going into battle with little more than their boots and a sword--even in the winter of the lower Provinces--they are reliable scouts, fast runners, and devastating shock troops. The Berserkers' fighting style revolves around aggressive, exclusive use of the claymore and the ferocious character of the North. Covered in scars and battle-paint, Berkerkers swing their swords in devastating, large arcs that would be considered clumsy if not for the speed and power between each hit. Without armor to rely upon, Berserkers use lunges and charges to get into combat, while quickly dodging incoming attacks. If a clever foe closes the gap, trying to get within their sword-swings, a practicioner of Boskablad will often improvise with a head-butt or quick kick to stagger their enemy back into the claymore's path. Skills: Two-handed Greatsword; Brawling; Running. Techniques: Spinning Attack; Head Butt; Push Kick; Combination (Push Kick/Torso + Greatsword/thrust/Torso). Cinematic Skills: To be filled in. Cinematic Techniques: To be filled in. Perks: Extra Option: Arrow-proof Nudity(cinematic only). Optional Traits Secondary Characteristics: increased HT. Advantages: Increased Temperature Tolerance, Enhanced Parry. Disadvantages: Vow(no armor). Skills: To be filled in. Techniques: To be filled in.
__________________
Finds party's farmboy-helper about to skewer the captive brigand who attacked his sister. "I don't think I'm morally obligated to stop this..." Ten Green Gem Vine--Warrior-poet, bane of highwaymen
Last edited by Dunadin777; 04-01-2011 at 05:03 PM. |
|
|
|
|
|
#6 | ||||||||
|
Join Date: Jul 2007
Location: One Mile Up
|
Quote:
Quote:
Quote:
Quote:
Quote:
Sacrifice Throw is normally a Judo move only, so they're going to need a Skill Sub perk if you want them doing it with Wrestling. Also needs a Technique Mastery perk to buy higher than Skill. May also get you killed outside of sporting competitions, even if you have Ground Fighting, because it's always an AoA. Quote:
Same deal: Wouldn't buy it. Kicking the groin is kind of a longshot unless you're heavily invested in it with Kicking and TA, can only be used against (at most) 50% of your enemies, and, when successful, will often invalidate your victim for the follow-through Uppercut because he won't be standing anymore. Wrestling Grapple / Torso + Knee Strike / Groin, on the other hand, would be pretty sweet, IMHO. In addition to the Perks I mentioned above, I'd give them Power Grappling, Special Exercises (May Buy Tough Skin DR x1), Neck Control, and Improvised Weapons (Brawling). Rapid Healing would probably be of tremendous benefit... Quote:
Quote:
It's super-duper cinematic, but Extra Option (Arrow-Proof Nudity) would help these guys live for a few extra seconds... They're going to need to be stronger than average. I'd probably give them a "No Armor" Vow and Enhanced Parry, too. |
||||||||
|
|
|
|
|
#7 | |||||||||
|
Join Date: Nov 2010
|
Quote:
Though not a Deceptive Attack in the deceptive sense, I think it does represent this well. The victim knows that you're going to retrieve those swords if you can, making your to-hit roll difficult, but if you do get a hold of those blades, he can't have much shot of dodging. Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
__________________
Finds party's farmboy-helper about to skewer the captive brigand who attacked his sister. "I don't think I'm morally obligated to stop this..." Ten Green Gem Vine--Warrior-poet, bane of highwaymen
Last edited by Dunadin777; 01-27-2011 at 11:30 AM. |
|||||||||
|
|
|
![]() |
| Tags |
| martial arts |
|
|