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Old 01-20-2011, 11:36 AM   #26
safisher
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Join Date: Oct 2004
Default Re: [LT] Sheaths for melee weapons

Quote:
Originally Posted by Ze'Manel Cunha View Post
Except that the first of those swords was specifically used as a ceremonial blade, a coronation piece, and the second blade was never used, indicating its status as likely that of a large wall hanger.

The fact that the reproductions are heavier than the originals is simply a symptom of the amateur decorative status of much current sword manufacturing.
Boy, that seems to pack in a lot of assumptions/issues!

As I said before, the reproductions are their own bag of problems -- and the point about ceremonial weapons is absolutely an issue, were it not made into a reproduction sword . . . My point, rather, is that we do in fact have weights for "broadswords" over 2.5 lbs. -- whether they meets Dan's very self-selecting criteria of 2.5 pounds is immaterial, not a feature. Many of the reproductions for this category are quite light (2 lbs. or less in Christian Fletchers case, some heavier, like the Del-Tin sword I have) but how that number became an "a priori" requirement for a "real sword" is really quite suspect. Mostly this comes down to a "no true sword" argument, which is extremely tedious and overly simplistic, and really, not very helpful for an adventure game where the 3 lb. sword is likely to be used (virtually speaking) for killing orcs. YMMV.

Fact is, in a perfect world, I'd give the lighter swords not only a quality advantage, but likely the balanced option as well. But I would not in fact say those 3-3.5 lbs swords were not "swords." I'd make the heavier ones unbalanced, say a -1 to skill, and the really bad ones would get worse stats. Nevertheless, combined with the Matter of Inches and other stuff in MA, and the weapon options in LTC, we are doing okay.
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