Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-15-2011, 09:36 AM   #8
panton41
 
panton41's Avatar
 
Join Date: Jul 2005
Location: Jeffersonville, Ind.
Default Re: [Spaceships] Warhead system

One thing to remember is that Spaceships takes a fairly realistic approach to the amount kinetic energy spaceships have. Challenger and Endevour were both impacted by a paint flake in space and the second case it penetrated half the depth of the glass (which is around an inch thick). I've heard an orbiting bolt would probably go in one side and out of the other of the Space Shuttle... longways. Every built-for-purpose space weapon design and used to date have kinetic-kill.

So you can see why at miles-per-second velocity explosives aren't worth the trouble.
__________________
The user formerly known as ciaran_skye.

__________________

Quirks: Doesn't proofread forum posts before clicking "Submit". [-1]

Quote:
"My mace speaks Goblin." Antoni Ten Monros
panton41 is offline   Reply With Quote
 

Tags
bombs, design, spaceships


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:25 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.