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#1 |
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Join Date: Dec 2008
Location: Cumberland, ME
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Well, nobody else has taken the bait, so I don't see why I can't do it now that I'm home and have my books. Let's break it down:
** Cheap Large Falchion ** Looks like you made an error that I myself am constantly in danger of making: Cheap-quality weapons are -0.6 CF, not 0.6 CF. This weapon should be $250 instead of $375. Not that I imagine the skeleton much cares. ;)** Metallic Light Small Shield, Spiked Boss ** Looks like you left the "+" off the metallic CF for this one, but I'm not sure where the weight came from. Here's what I get: Light Small Shield ($30, Weight 3, DR/HP 2/12); Metallic, +4 CF ($150, Weight 2.25, DR 2/12); Spiked Boss (+$50/+3 lbs). Final stats are $200, 5.25 lbs, DR 2/12.** Cheap Horn Bascinet, Padded, with Nasal ** Horn is DR 3, -1 DR for Cheap, +1 DR for padding, so the final DR should be 3. Of course, this is assuming you mean that it is, in fact, a Horn helmet. I wasn't sure if "horned" was just a descriptor or the actual material, and since there wasn't any other listed material, that's what I went with. Coverage all looks good.** Cheap Heavy Mail Coif ** Protected locations for the coif itself look good. I see that you're making the call that LT's claim that the coif extension protects "the upper chest and shoulders" to actually include the Shoulders, even though the only hit location actually noted is #9. I have no problem with this interpretation. Rather Late Edit: Just to make a comment that has nothing to do with the equipment, I think this skeleton is going to be more than a low-level threat for a solo adventurer. Retreating Dodge 14? Yikes. Last edited by Landwalker; 01-14-2011 at 06:04 PM. |
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#2 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#3 | |
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Join Date: Dec 2008
Location: Cumberland, ME
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Quote:
If he did the same CF mix-up with this helmet as he did with the large falchion, though, the cost ends up being a hair shy of $250 ($249.375), though. So perhaps that's what happened after all and explains both the cost and weight. Edit: For specificity, here are my results for a Cheap "Less Light" Plate Bascinet (Base DR 4, Cheap DR 3), Padded (+1 DR), with Horns: Cost (Padding is Affected by Nasal): $190.625 Cost (Padding is Unaffected by Nasal): $190.00 Weight (Padding is Affected by Nasal): 5.725 lbs Weight (Padding is Unaffected by Nasal): 5.65 lbs. From this, is looks like Stripe is going with the Unaffected interpretation, so $190, 5.65. Last edited by Landwalker; 01-14-2011 at 05:37 PM. |
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#4 |
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Join Date: Jul 2008
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For which I'd add that rules can be found in Fantasy Tech 1. Both realistic and fantasy-tech rules, in fact.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#5 |
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Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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It would be nearly impossible to make a bascinet out of a single horn anyway.
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#6 |
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Join Date: Jul 2008
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Spangenhelms are the default, so that doesn't seem like a factor.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#7 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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I can't think of a real example of a horn helmet except the Mycenaean boars tusk helm.
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#8 | ||||
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Join Date: Nov 2005
Location: Midwest, USA
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Quote:
No, but a player who loots it and tries to sell it will. Also, I'm sure he won't be so happy you re-figured it's cost. ;) Thanks, man! I really appreciate it. Don't even try to figure out where any of my numbers come from; they're just always wrong. Always. I take so much time to do them, but it never helps No -- "cheap horned bascinet." I think I accidentally took the "final" cost and weight from the example helmet under Pot-Helm and then changed my mind and went with bascinet but forgot to change the numbers. Either that, or I failed somewhere along the lines when adding the cheap quality (-1 DR. -0.6 CF), nasal, and horns. The rules for horns on page 113 say they add $20 and 1 lb. Quote:
The book seems to switch between using the name of a location and the numerical designation arbitrarily throughout the armor section, so I took it as just another example of that. It literally says the coif protects the shoulders, so I would think it would. I would rather the book give the name of the location with the numerical designation in parenthesis each and every time. Quote:
Quote:
The canonical skeleton from Magic has a retreating dodge of only one point lower, but I upped my skeleton warrior's HT from 10 to 12which, in turn, raised his speed/move/dodge. The skeleton template in Magic doesn't have a modifier to HT.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
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#9 | |
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Join Date: Dec 2008
Location: Cumberland, ME
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Quote:
And I'm quite happy to help—I love putting together armor loadouts. I just hope I didn't go off the deep end with anything on you there. Hopefully your player's defenses will be up to the task of handling the skeleton's attacks, or that his DR will be able to pick up the slack. Fortunately that falchion doesn't do too much damage, so if he's anything like a DF-swordsman should be (i.e. a whirling dervish of steel death), he'll probably come out of it okay. ;) |
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#10 |
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Join Date: Mar 2005
Location: Maitland, NSW, Australia
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A lot of the Low-Tech hit locations do not have an associated number; shoulders is one of them. Others include groin, upper arms, elbows, forearms, thighs, knees, and shins. They are a subset of a larger location and you'll need to roll a second time if you want to determine exactly where the attack hit.
A standard coif only protects the neck. You'll need to extend it like the rules state if you want additional protection. If the arm is hit then a second roll of 6 means that the shoulder is hit and that the coif's DR gets in the way. I'd like to know an alternative name for the Face (area 5) if people have suggestions. Head and Skull are already used. Last edited by DanHoward; 01-15-2011 at 03:36 PM. |
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| Tags |
| armor, low-tech |
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