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Old 01-14-2011, 11:33 AM   #7
The Whiner Knight
 
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Join Date: Jul 2005
Default Re: GURPS: Dwarf Fortress

Kuu, I think perhaps your template needs an optional lens called "Cave Adaptation" that accounts for dorfs who get physically, violently (hilariously) sick when they venture into the sunlight.

For simulation-verisimilitude, I might suggest some combination of Numb and a really low Perception score to represent the fact that they just don't care that they're on fire, and they believe they'll go have a beer straight from the tap....

Quote:
Originally Posted by makke View Post
It's kind of an interesting idea to mix DF with Gurps... I don't have the first idea where to start or to end...
Seven dwarfs, standing around a wagon in some godsforsaken wilderness miles from civilization, and wondering whether they should have made sure they knew what was in the wagon before they set off.

Quote:
Originally Posted by makke View Post
Meaning what would be the goal of that?
Fun. Loads and loads of fun.

Quote:
Originally Posted by makke View Post
In short: Yes, I would be interested in such a pdf. I would certainly download and read it. :)
Oh, boy, I don't know if a .pdf is a feasible thing or not. For an official, sold-at-e23 pdf, there would have to be license negotiations. And an unofficial pdf depends on how generous Toady and/or Bay 12 Games is feeling from day to day.
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