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Old 01-13-2011, 12:25 AM   #8
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Is there a reason why there is no table for submachine guns in GURPS Lite 4e?

Quote:
Originally Posted by Frosty View Post
The skill for submachine guns was still included in GURPS Lite Fourth Edition.
So was Flamethrower, but no actual flamethrower weapon, and Blowpipe, but no blowpipe weapon. They included Physician, but they don't include any rules for it (the only medical rules are first aid). Flail skill, but no flails. Engineering, but no invention rules, Occultism but no magic, electronic ops but no electronics, computer ops but no computers, explosives but no rules for explosives, vehicle skills but no vehicles. Want me to go on?

It's a sample product. It's a pretty good one, and you can even run a game from it, but it's very far from complete.
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